Digital Marionette
Passive Rider Animation
copyright 2023 Michael Lastufka
Marionette style control points in external source's coordinates:
- All measurements are in inches and degrees.
Frame coords x="+fore -back" y="+left -right" z="+up - down"
Hand/Feet Target points provided by external source:
handL, handR, footL, footR
Posture provided by external source:
cm: Center of mass point (between spine and hips)
spineAxis: Spine Axis vector or unit vector passing through cmControls:
Shoulder and hip rotation: spinS, spinH
Main module:
Rider(handL, handR, footL, footR, cm, spineAxis, spinS, spinH)
Support modules:
JointedAppendage(bodyAttachment, medialLen, distalLen, freeEnd, splay, label="Appendage", orient)CylinderSpan(origin, endPt, radius)Support functions:
ShoulderSocket(side, spinS, tiltAxis, tiltAng)JointPos(bodyAttachment, medialLen, distalLen, freeEnd, splay, orient)RotateAroundAxis(pt, axis, angle)CircleInsect2D(r1,x1,y1,r2,x2,y2,tailSign)Transpose(A)Examples: (View-Animate in Open SCAD using FPS and Steps commented in files)
- Rider.scad - Self contained "Dance" animation.
- BoxTrot.scad - Solid Box model for Rider to move.
- TrikkeAni.scad - Articulated model of a Trikke T8 body powered carving vehicle for Rider to ride.